Posts tagged texture

“Texture v.2 is getting interesting now, reminds me of fabric travelling around a loom. Everything apart from the DSP is…

music, programming, VPL, visual programming, texture, tidal, haskell, 2013, yaxu

video link

Texture v.2 is getting interesting now, reminds me of fabric travelling around a loom. Everything apart from the DSP is implemented in Haskell. The functional approach has worked out particularly well for this visualisation — because musical patterns are represented as functions from time to events (using my Tidal EDSL), it’s trivial to get at future events across the graph of combinators. Still much more to do though.”

(via https://slab.org/colourful-texture/)