Posts tagged versioning

The Google codebase [as of January 2015] includes approximately one billion files and has a history of approximately 35 million…

google, versioning, software, ACM, data

The Google codebase [as of January 2015] includes approximately one billion files and has a history of approximately 35 million commits spanning Google’s entire 18-year existence. The repository contains 86TB [Total size of uncompressed content, excluding release branches] of data, including approximately two billion lines of code in nine million unique source files. The total number of files also includes source files copied into release branches, files that are deleted at the latest revision, configuration files, documentation, and supporting data files.


Google’s codebase is shared by more than 25,000 Google software developers from dozens of offices in countries around the world. On a typical workday, they commit 16,000 changes to the codebase, and another 24,000 changes are committed by automated systems. Each day the repository serves billions of file read requests, with approximately 800,000 queries per second during peak traffic and an average of approximately 500,000 queries per second each workday. Most of this traffic originates from Google’s distributed build-and-test systems

http://cacm.acm.org/magazines/2016/7/204032-why-google-stores-billions-of-lines-of-code-in-a-single-repository/fulltext

Version control, collaborative editing and undo

eve, programming, versioning, dvcs, editing, collaborative editing, time

Eve is designed for live programming. As the user makes changes, the compiler is constantly re-compiling code and incrementally updating the views. The compiler is designed to be resilient and will compile and run as much of the code as possible in the face of errors. The structural editor restricts partially edited code to small sections, rather than rendering entire files unparseable. The pointer-free relational data model and the timeless views make it feasible to incrementally compute the state of the program, rather than starting from scratch on each edit. We arrived at this design to support live programming but these properties also help with collaborative editing.

http://incidentalcomplexity.com/2015/04/22/version-control/