Posts tagged adtech

things weren’t better then, they just spent less time nostalgic for the past

joanne-mcneil, VR, AR, adtech, film, MTV, creativity, tech, 1984, 2017

Why isn’t VR as good as music videos were in the 80s? This week people went wild over an AR recreation of A-ha’s “Take on me.” It’s a technical achievement but not a creative one. A creative achievement would be to this moment what “Take on me” was in 1984. Something doesn’t need to be technically advanced to capture people’s imaginations as that video did, but I don’t see any entry points in the industry or attempts to nurture that kind of talent. VR/AR is ad-tech. Everything built in studios (except for experimental projects from independent artists) is advertising something. That empathy stuff? That’s advertising for nonprofits. But mostly VR is advertising itself. While MTV was advertising musicians, the scale and creative freedom meant that it launched careers for people like Michel Gondry, Antoine Fuqua, David Fincher, Spike Jonze, Jonathan Dayton and Valerie Faris, etc. A band from a town like Louisville or Tampa could get in touch with a local filmmaker and collaborate on a project and hope that 120 Minutes picks it up. There were entry points like that. And the audience was eager to see something experimental. But a VR audience is primed to have something like a rollercoaster experience, rather than an encounter with the unexpected. The same slimy shapeshifter entrepreneurs that could just as well build martech or chatbots went and colonized the VR space because they have a built in excuse that it took film “fifty years before Orson Wells.” Imagine that. A blank check and a deadline in fifty years.

via https://tinyletter.com/jomc/letters/things-weren-t-better-then-they-just-spent-less-time-nostalgic-for-the-past