“Brief summary of how it works: When the player takes a photo I duplicate the environment, make it greyscale and slice the…

photography, polaroid, games, 3d, beyond photography, mesh, holes, Matt Stark, 2020

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“Brief summary of how it works: When the player takes a photo I duplicate the environment, make it greyscale and slice the meshes to remove anything outside the photo. When they place it into the world I slice the environment’s meshes to make a hole for the photo.“


(via Matt Stark)