Posts tagged geometry
an· i· so· tro· py : the property of being directionally dependent, as opposed to isotropy, which implies identical properties in all directions. Anisotropic Formations is a proto-architectural exploration of anisotropic aesthetics and structures through vector based 3d printing. Taking inspiration from 3d printed fashion, composite sail manufacturing and experimental application of 6-axis robotics, the project takes the anisotropic approach as both an aesthetic and a fabrication logic. Anisotropic geometry is vector-based and is directionally dependent. Combinations of these vectors result in rich surface and 3d qualities of varied densities, hierarchies and multi-directional layering. There was an imperative to pursue this design research in a post-digital platform, stepping out from the Euclidean flatness of the computer screen onto the non-Euclidean platform of the physical. Plastic extrusion provided direct access to vector geometry in physical space, enriching it with material agency. Flexibility of the scaffold allowed for multiple configurations and other possibilities. The project was realized through a series of iterations that subjected the design agenda to a series of different machining workspaces and digital-to-physical workflows. From Cartesian workspace of a conventional 3d printer to spherical workspace of multi-axis collaborative robotics and from vector based workflows of 3d modeling to motion based work flows of animation. Anisotropic Formations_SCI-Arc 13FA_Testa ESTm Vertical Studio Team: Salvador Cortez / Cheng Lu / Avra Tomara / Nikita Troufanov Instructor: Peter Testa Robot Lab Coordinator: Jake Newsum Anisotropic Formations Nikita Troufanov
Popping peyote buttons with his assistant in the laboratory, Klüver noticed the repeating geometric shapes in mescaline-induced hallucinations and classified them into four types, which he called form constants: tunnels and funnels, spirals, lattices including honeycombs and triangles, and cobwebs. In the 1970s the mathematicians Jack D. Cowan and G. Bard Ermentrout used Klüver’s classification to build a theory describing what is going on in our brain when it tricks us into believing that we are seeing geometric patterns. Their theory has since been elaborated by other scientists, including Paul Bressloff, Professor of Mathematical and Computational Neuroscience at the newly established Oxford Centre for Collaborative Applied Mathematics.
Photon Double Slit Test (via http://fineartamerica.com/featured/photon-double-slit-test-hand-drawn-jason-padgett.html)
Hybrid-1[P,F-RD] surface (via http://www.susqu.edu/brakke/evolver/examples/periodic/periodic.html)
snubdodecahedron (via http://parametron.blogspot.com/2011/07/blog-post_07.html)
Massimal Made from 20,000 Zip Ties (via http://www.thisiscolossal.com/2011/07/massimal-made-from-20000-zip-ties/)
Geometric perspective (via http://bibliodyssey.blogspot.com/2012/03/geometric-perspective.html)