Posts tagged editing
i suspect that cyberspace exists because it is the purest manifestation of the mass (masse) as Jean Beaudrilliard described it. it is a black hole; it absorbs energy and personality and then re-presents it as spectacle. people tend to express their vision of the mass as a kind of imaginary parade of blue-collar workers, their muscle-bound arms raised in defiant salute. sometimes in this vision they are holding wrenches in their hands. anyway, this image has its origins in Marx and it is as Romantic as a dozen long-stemmed red roses. the mass is more like one of those faceless dolls you find in nostalgia-craft shops: limp, cute, and silent. when i say “cute” i am including its macabre and sinister aspects within my definition.
Eve is designed for live programming. As the user makes changes, the compiler is constantly re-compiling code and incrementally updating the views. The compiler is designed to be resilient and will compile and run as much of the code as possible in the face of errors. The structural editor restricts partially edited code to small sections, rather than rendering entire files unparseable. The pointer-free relational data model and the timeless views make it feasible to incrementally compute the state of the program, rather than starting from scratch on each edit. We arrived at this design to support live programming but these properties also help with collaborative editing.
Editing Finnegans Wake
WhereAreTheBots-1024x654.png (via http://nearfuturelaboratory.com/pasta-and-vinegar/2012/04/16/bot-activity-on-wikipedia-entries-about-global-warming/)
joyce_150110_0016.jpg (967×721) (via http://www.houyhnhnmpress.com/wp-content/gallery/prospectus/joyce_150110_0016.jpg)