Loop Virtual Reality game by Stefan Wagner lets you edit the coding properties of the world you explore with your hands, and can…

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Loop

Virtual Reality game by Stefan Wagner lets you edit the coding properties of the world you explore with your hands, and can be experienced as a walk with the aid of a treadmill:

Loop is a digital, gamelike experience that lets the user explore, deconstruct and alter its virtual worlds as he moves through them. The game’s goal is to manipulate the game experience, its side effect is that the player learns about the basics of programming.
The game is being played with an Oculus Rift, an attached Leap motion sensor, and a mechanic treadmill. As the user walks through the virtual world, he will be confronted with scenes and surroundings that are (sometimes more, sometimes less) referencing real objects and sceneries in the form of system simulations. By raising his hand and grabbing »code objects«, he can interact with the world as he changes pieces of code the simulations run on.
On a conceptual level, the game can be seen as a tool for editing digital worlds, with the code editor and compiler accessible directly from within the virtual experience.

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