A common claim among speculative designers is that our/their designs present new worlds in which people can explore, or even…
“A common claim among speculative designers is that our/their designs present new worlds in which people can explore, or even debate, complex issues. But even when speculative interventions are used as a mode of inquiry, little systematic effort is put into assessing (or even asking what it might mean to assess) what participants/audiences get—or take—from design processes or products.”
– Anne Galloway, ‘On Interventionist Speculation’ (2015)